Bt Builder vs. BTCS

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Some implementation of the Bard's Tale Construction Set functionality in Bt Builder is not exactly the same as the original. Most changes have been made to conform with the earlier Bard's Tale games.

Character Creation

The BTCS does not list the starting hit point range for characters. Currently Bt Builder uses 15 to 28 plus 1 for each point of constitution above 14. If someone knows the correct range or creates a BTCS character that is not in this range, please send me an email.

After select a race in BTCS, ability scores are determined and shown until a key is pressed. It then lists the available classes with the abilities possibly scrolling offscreen. The previous Bard's Tale games would list the ability scores and available classes on a single screen. Bt Builder uses the older display.

Adventurer's Guild

When listing characters to add a member to the party or delete, BTCS displays a list of nine characters and "(More)" if there are more characters. The older games displayed scrolling a list of characters allowing the player to scroll up and down. Bt Builder has decided to conform to the older games. Unfortunately BTCS also puts the saved parties at the end of the roster which requires scrolling through the entire list. Bt Builder displays parties at the top of the roster.

Garth's

BTCS displays a list of items available with numbers one to nine. After you select an item by pressing it's number, it displays the price and allow you to accept or decline. The older Bard's Tale games displayed the list of item with price. Since they allowed more than nine items in the shop they allow you to scroll up and down the list to select one. Bt Builder mimics the older Bard's Tale games. At this time the shop is still limited to the nine items but that will likely be removed later. Similar change has been made to the selling interface.

Combat

BTCS does not allow you to choose what monsters to attack with melee attack. Instead it is randomly determined based on what monsters are within range. Previous Bard's Tales allowed you to choose who to attack. Our implementation is like the older games with the exception that it will randomly find an opponent if the group you specified has been killed.

Icons

Icons have been added to main screen. They are not currently animated. The light spell spell creates a flame. Trap destruction creates an eye. The compass spell shows the direction your party is facing.