Mutant Animal Stocks (Insects) by Derek Holland Ambush Bug PS 20, DX 5, CN 12 Exoskeleton has base AC of 14. Claw/claw/bite for 2d4/2d4/1d8 damage. Has heightened sight, heightened smell, and chamleleon power as the mutations. Has wings, but with a base flying speed of 18. Base speed of 9 (even if walking upright). Ant, Army PS 21, DX 6, CN 8 Exoskeleton has base AC of 14. Bite for 2d6 damage. Has heightened smell and diminished hearing (D) as the mutations. Base speed of 18 (14 bipedal). Ant, Fire PS 18, DX 5, CN 8 Exoskeleton has base AC of 14. Bite for 2d4 damage. Sting for 2d3 damage, plus poison. Intensity is 2d6. Has heightened smell and diminished hearing (D) as the mutations. Base speed of 18 (14 bipedal). Ant, Garden PS 20, DX 6, CN 8 Exoskeleton has base AC of 14. Bite for 2d4 damage. Has heightened smell and diminished hearing (D) as the mutations. Base speed of 15 (12 bipedal). Aphid PS 12, DX 5, CN 8 Exoskeleton has base AC of 12. Base speed of 8 (even if walking upright). Assassin Bug PS 18, DX 10, CN 12 Exoskeleton has base AC of 14. Claw/claw/bite for 1d6/1d6/1d8 damage. Has heightened sight, heightened smell, and diminished hearing (D) as the mutations. Has wings, but with a base flying speed of 18. Base speed of 9 (even if walking upright). Bee, Bumble PS 18, DX 8, CN 12 Exoskeleton has base AC of 14. Bite for 1d6 damage. Sting for 1d8 damage, plus poison. Intensity is 2d6. Has heightened sight as the mutation. Has wings, but with a base flying speed of 28. Base speed of 10 (8 bipedal). Bee, Honey PS 15, DX 10, CN 8 Exoskeleton has base AC of 14. Bite for 1d4 damage. Sting for 1d4 damage, plus poison. Intensity is 2d4. Has heightened sight as the mutation. Has wings, but with a base flying speed of 24. Base speed of 9 (8 bipedal). Bee, Sweat PS 12, DX 11 (15 in air), CN 8 Exoskeleton has base AC of 14. Bite for 1d4 damage. Has heightened sight as the mutation. Has wings, but with a base flying speed of 26. Base speed of 12 (10 bipedal). Beetle, Predatous Diving PS 14, DX 12, CN 8 Exoskeleton has base AC of 14. Bite for 2d4 damage. Has diminished sight (D), diminished smell (D), heightened hearing, and heightened touch as the mutations. Can see without penalty underwater. Has wings, but with a base flying speed of 18. Base speed of 9 (even if walking upright), swims at 12. Beetle, Soldier PS 15, DX 10, CN 15 Exoskeleton has base AC of 14. Bite for 3d4 damage. Has diminished sight (D) as the mutation. Has wings, but with a base flying speed of 24. Base speed of 14 (even if walking upright). Beetle, Stag PS 16, DX 8, CN 16 Exoskeleton has base AC of 14. Bite for 3d6 damage. Has heightened sight as the mutation. Has wings, but with a base flying speed of 21. Base speed of 14 (even if walking upright). Beetle, Tiger PS 15, DX 10, CN 14 Exoskeleton has base AC of 14. Bite for 3d4 damage. Has heightened sight as the mutation. Has wings, but with a base flying speed of 24. Receives +2 bonus to RU in green areas. Base speed of 12 (even if walking upright). Butterfly & Moth PS 12, DX 5, CN 8 Exoskeleton has base AC of 14. Has heightened smell as the mutation. Has wings, but with a base flying speed of 10. Base speed of 8 (even if walking upright). Cicada PS 12, DX 8, CN 10 Exoskeleton has base AC of 14. Bite for 1d4 damage. Has wings, but with a base flying speed of 24. Base speed of 10 (even if walking upright). Cockroach PS 13, DX 14, CN 15 Exoskeleton has base AC of 14. Bite for 1d8 damage, plus disease. Disease acts as debilative poison. Intensity is 2d6. Has wings, but with a base flying speed of 21. Has heightened touch and heightened sight as the mutations. Base speed of 14 (even if walking upright). Cricket PS 12, DX 12, CN 8 Exoskeleton has base AC of 14. Bite for 1d4 damage. Has wings, but with a base flying speed of 14. Has heightened sight as the mutation. Base speed of 14 (even if walking upright); jumps 12 meters. Damselfly PS 12, DX 5 (12 in air), CN 10 Exoskeleton has base AC of 14. Bite for 1d8 damage. Has wings, but with a base flying speed of 30. Has heightened sight as the mutation. Base speed of 6 (even if walking upright). Dobsonfly PS 16, DX 14, CN 16 Exoskeleton has base AC of 14. Bite for 3d4 damage. Has wings, but with a flying base speed of 28. Base speed of 10 (even if walking upright). Dragonfly PS 15, DX 5 (15 in air), CN 12 Exoskeleton has base AC of 14. Bite for 2d6 damage. Has wings, but with a flying base speed of 40. Has heightened sight as the mutation. Base speed of 6 (even if walking upright). Firefly [Lightning Bug] PS 14, DX 9, CN 14 Exoskeleton has base AC of 14. Bite for 2d4 damage. Has wings, but with a flying base speed of 18. Has heightened sight and photogeneration as the mutations. Base speed of 12 (even if walking upright). Fly, Black PS 12, DX 15, CN 8 Exoskeleton has base AC of 14. Bite for 1d4, drain 1 point of blood per round automatically. Anesthetic on probiscis doesn't disturb sleeping vistims. Has wings, but with a flying base speed of 15. Has heightened smell as the mutation. Base speed of 6 (even if walking upright). Fly, Deer PS 14, DX 14, CN 9 Exoskeleton has base AC of 14. Bite for 1d8, drain 1 point of blood per round automatically. Anesthetic on probiscis doesn't disturb sleeping vistims. Has wings, but with a flying base speed of 18. Has heightened smell as the mutation. Base speed of 9 (even if walking upright). Fly, House PS 13, DX 12, CN 10 Exoskeleton has base AC of 14. Bite for 2d4. Has wings, but with a flying base speed of 21. Has heightened smell and heightened sight as the mutations. Base speed of 12 (even if walking upright). Fly, Robber PS 16, DX 15, CN 15 Exoskeleton has base AC of 14. Bite for 3d4. Has wings, but with a flying base speed of 28. Has heightened sight as the mutation. Base speed of 12 (even if walking upright). Giant Water Bug PS 22, DX 8, CN 20 Exoskeleton has base AC of 14. Claw/claw/bite for 2d6/2d6/2d4 damage. Has wings, but with a flying base speed of 12. Has diminished sight (D), diminished smell (D), heightened hearing, and heightened touch as the mutations. Can see without penalty underwater. Base speed of 9 (even if walking upright), swims at 12. Hornet & Yellow Jacket PS 15, DX 10, CN 12 Exoskeleton has base AC of 14. Bite for 2d4 damage. Sting for 1d6 damage, plus poison. Intensity is 2d6. Has wings, but with a flying base speed of 12. Has heightened smell and heightened sight as the mutations. Base speed of 12 (even if walking upright). Katydid PS 13, DX 12, CN 8 Exoskeleton has base AC of 14. Bite for 1d4 damage. Has wings, but with a flying base speed of 14. Has heightened sight as the mutation. Base speed of 10 (even if walking upright); jumps 12 meters. Lacewing, Brown & Green PS 14, DX 12, CN 12 Exoskeleton has base AC of 14. Bite for 2d4 damage. Has wings, but with a flying base speed of 24. Has heightened smell as the mutation. Base speed of 12 (even if walking upright). Ladybug [Ladybird Beetle or Lady Beetle] PS 14, DX 12, CN 14 Exoskeleton has base AC of 14. Bite for 2d4 damage. Has wings, but with a flying base speed of 24. Has heightened smell as the mutation. Flesh is paralytic poison if consumed. Intensity is 3d6. Base speed of 12 (even if walking upright). Leafhopper, Planthopper, & Treehopper PS 12, DX 10, CN 8 Exoskeleton has base AC of 14. Has wings, but with a flying base speed of 18. Has chameleon power as the mutation. Base speed of 12 (even if walking upright); jumps 15 meters. Springtail PS 12, DX 16, CN 8 Exoskeleton has base AC of 14. Bite for 1d3 damage. Has heightened hearing as the mutation. Base speed of 6 (even if walking upright); jumps 18 meters. Stonefly PS 12, DX 8, CN 8 Exoskeleton has base AC of 14. Bite for 1d4 damage. Has wings, but with a base flying speed of 18. Base speed of 9 (even if walking upright). Termite PS 14, DX 5, CN 8 Exoskeleton has base AC of 14. Bite for 1d6 damage. 35% chance of having wings, but with a base flying speed of 18. Has diminished sight (D), heightened hearing, and skin change (D), albino, as the mutations. Base speed of 12 (10 bipedal). Wirlygig PS 12, DX 18, CN 9 Exoskeleton has base AC of 14. Bite for 2d3 damage. Has wings, but with a base flying speed of 12. Has heightened touch and heightened smell as the mutations. Can see without penalty underwater. Base speed of 3 (even if walking upright); swims at 6.