Shippy 1984

# STORY

The Angryfez Army and their minions have pointed the ultimate battle at earth! Only Happyfez can save the day!

# CONTROLS

1/2 - Starts 1 player or 2 player

## Player 1

Ctrl/Gamepad Button 1 - Fires bullet, starts game, and performs actions
Backspace/Gamepad Button 2 - Pauses game and deletes initials in initial entry screen
Arrow Keys/Gamepad Direction Pad - Moves shippy up, down, left, and right

## Player 2

Q - Fires bullet, starts game, and performs actions
S - Pauses game and deletes initials in initial entry screen
R/F/D/G - Moves shippy up, down, left, and right

# TIPS AND TRICKS

* IF YOU RUN OUT OF HAPPYFEZ LIVES YOUR GAME IS OVER!
* Happyfez lives are shown in the bottom left of the screen!
* The more accurate you are with shots, the higher your ACCURACY bonus.
* The faster you play, the more bonus you get for TIME ATTACK.
* You can shoot the green orbs fired from the blue enemy.
* If you shoot a fezbomb from red enemy, it turns to a green orb.
* You earn an extra life at 50k, 100k, 200k, etc. points.
* Practice, Practice, Practice!

# Credits

Questions or concerns regarding play or support for Shippy1984?
Please send an email to: dulsi@identicalsoftware.com
Shippy1984 copyright 2004 by CrappyGames.
Original game sprites and code by Ryan Broomfield 2004.
Music by neoblaze 2004.
Title screen, font, and website logo by kaizrsze 2004.
2nd player, SDL2 port, and new enemy graphics by Dennis Payne
Chicken from LPC Farm Animals by Daniel Eddeland
New Player 1 ship modified from Shmup Ships by surt (CC-BY-SA 3.0)
New Player 2 ship modified from Purple Space Ship by Tummyache (CC0)
Character portraits modified from Pixel-Art Portraits (CC-BY-SA 4.0)
This work, made by Viktor Hahn (Viktor.Hahn@web.de), is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License (CC BY-SA 4.0). https://creativecommons.org/licenses/by-sa/4.0/
Bunny head modified from Bunny Rabbit LPC style for PixelFarm by Redshrike (CC-BY 3.0)
Stephen Challener (Redshrike), commissioned by Tebruno99 and hosted by OpenGameArt.org

# Developer Notes

Source code is available on Github
SDL_mixer used for sound (click here to visit)