From: Stormwolf Subject: The celtic alliance(part 2) THE SKYE MANES The Manes are the last true vestige of the White Howlers.A splinter tribe that split from the howlers just before the Impergium,the Manes believed the Impergium to be the height of evil,limited genocide. Since then the manes have dedicated themselves to covertly fighting all evil in this world.They seek few tribal connections with the rest of the Garou race save the Fianna and the occasional Howler lost cub,prefering to be able to operate without the inter-tribal polotics that parylyze other tribes efforts to make a difference. The Manes are marked by the swords they all use as both weapon and badge,prefering to fight with sword rather than claw when it is an option. The vast majority of Manes are Celtic or Japanese as the tribe's kinfolk are typically from former warrior races,heavily favoring the Picts and Samurai in the past.Manes are taught to be hohorable warriors to honorable foes and merciless to those without honor.This code has led to a shadow war against the Shadow Lords that the Lords are largely unaware of since assasination is considered a viable action against the honorless. The Manes typically masquerade as Silver fang lost cubs when they must operate in other lands and maintian secrecy of their existence almost fanaticaly The number of garou of other tribes who know of thier existence is less than 100,all carefully chosen for trustwortiness. They respect the black Furies and Stargazers for their efforts to avoid or lessen the Impergium and despise the red Talons and Shadowlords.They have a tentative alliance with the Fianna counsel but are otherwise neutral on the other tribes.They also have a solid alliance with the north Scotland Mage community,including the Wika,the Fianna Eirinn,the Verbena,the Runecasters,and the Blacksmiths. The Japanese have a fair representation in the tribes kinfolk.The Manes travel allover the world fighting evil.Over the millenia they've left pockets of kinfolk all over the place but the largest concentrations have been with formerly active warrior races like the Japanese,the Picts,The celt,the norse,etc.The Celts and japanese have,by location and length of warrior period respectivley,come to have the greatest representation at this time.If the tribe makes it 30 years longer it may be Celts,slavs and north africans(the current hotbeds for Skye Mane activity) TOTEM:Mist Wolf INITIAL WIL:5 BACKGROUNDS:3 wolf form:Silver,almost metallic or a dark stormcloud grey /w/ black markings in both cases. ORGANIZATION:loose clan structure,although most Manes operate autonomosly when off the Isle of Skye. HABITAT:Based on Isle of Skye and Isle of Mann.Operate worldwide as solitary agents however. PROTECTORATE:Traditionally,any who strive asainst evil or injustice.IE;Knights, Robin Hood types,Good cops,rebels,peasants. Gifts; LEVEL 1 resist pain-as Children of Gaia power empower sword-Allows a Skye Manes sword to do aggravated damage if one gnosis is spent. LEVEL 2 Curse of Aeolus-as Black fury power Luna's armor- as Children of Gaia power Razor sword- As empower sword but allows her to take 5 minute before a fight with a sharpening stone to increase the sharpness of her blade by +2 dice. LEVEL 3 Faerie kin- as Fianna power invisibility- as uktena power. Scatha's Fury- By rolling willpower vs TN of 9 the Garou can unleash a blast of electricity at an opponent for 4 soakable aggravated levels. LEVEL 4 Cry of the Direach-There must be dire evil in the area and this power can only be used once per month.The garou may,by concentrating for an hour and rolling Charisma+occult(vs TN9),may summon a Direach. a massive Scottish fae eagle.Treat as a power 30,gnosis 10 spirit with silver claws,str 9(dam 12 dice)and any four attack/ defense gifts.If the summon roll is botched the garou cannot try again for a full month. Silver Sword- as razor sword but the garou's sword strikes as a silver weapon for full damage. LEVEL 5 invoke spirits- As Wendigo power of the storm Horizon sword- allows the garou to spend 2 gnosis and make an empowered sword attack against all detectable enemies. MIST WOLF background cost: 5 Mist wolf demands his children never give in to evil and fight it when they find it.To protect his children he grants them stealth 2 and melee(swords) 3. ban: No child of Mist wolf can ever willingly harm an innocent of any kind.