"Lost Time" Chronicle by Dennis Payne (dulsi@identicalsoftware.com) Lost Time is a chronicle idea I thought up while reading messages from the wod-l. It involves running a normal Werewolf campaign for a while. After several games have the players try to recover an artifact or something that they are not ready to take on. Kill all the characters. Start a new game tell everyone that it will take place in the future (CP2020) and that all Garou must have the past life background. Slowly have them relieze their past lives are their old characters. Then release information that the artifact they were looking for fell into the BSD hands. And that recently the Garou found where the artifact is kept (or have them hunt for it). "Red Tide" Chronicle by The Digital Man (mn3rge@bath.ac.uk) The first story was basically going to be the pups rite of passage but so as not to limit all the PCs to being adolescents I was going to have some lost cubs (fully mature adults), a few established Garou as overseers of the Rite etc. For the moots I planned to put an emphasis on the Galliard. the whole premise is that the Sept of the Golden Sky (in Scotland) has been pretty decimated recently and new recruits are being sought everywhere (so there can be a mix of tribes). The Master at Arms has recently returned from a sabbatical (trying to get over the horrors of the recent war, and there is new Galliard (the previous one died in battle) who is a Glasswalker and uses electric guitars etc. The first moot would be the welcoming home of Restless Wind (the Stargazer Ahroun Kailindoist Master at Arms), and teh galliard would have sung Available Light (by Rush in the real world). Later on, the pack would uncover a plot to pollute the coastline (their first encounter is to see (whilst in the Umbra) a load of coroded barrels in teh sea with obese banes squatting on top of them -if they attack the banes they scarper and teh poison is released. The image crucial to this is when the poisons cloour the sea to a blood red, and the tide washes ashore. After the Initiation Rite the PCs will become known as The Pack of the Red Tide. At which point the galliard will strike up with Red Tide by Rush. Other ideas would be later on the galliard teams up with the ragabash who is excellent at enigmas and riddles and they come up with Anagram (for Mongo) -once again by Rush. "Stargate" Chronicle by Dennis Payne (dulsi@identicalsoftware.com) My tribe lost much of its glory with the fall of the pharoahs. The greatest lost was that of the Stargate. Stargate was a caern incredible power enough to open a moon bridge to another world. A world uncorrupted by the Wyrm's pressence. We believed our caern immune to the influences of the Wyrm that was our mistake. We allowed the Wyrm a foothold in a pure world. To stop further corruption the caern was sealed with a rite to stop all from entering including the garou. For four melinium no word from the other world has arrived. No one knows what happened to those left on the other side. Over time the location of the Stargate has been forgotten. Recent reports indicate a pack of Spirals has found the Stargate and the ritual of protection has weakened over time. You must find the Stargate before the Dancers relieze what they've found. Unis, Silent Strider Ahroun