Mutant Animal Stocks (Insects)
by Derek Holland
Ambush Bug
PS 20, DX 5, CN 12
Exoskeleton has base AC of 14. Claw/claw/bite for 2d4/2d4/1d8 damage.
Has heightened sight, heightened smell, and chamleleon
power as the mutations. Has wings, but with a base flying
speed of 18. Base speed of 9 (even if walking upright).
Ant, Army
PS 21, DX 6, CN 8
Exoskeleton has base AC of 14. Bite for 2d6 damage. Has heightened
smell and diminished hearing (D) as the mutations. Base speed
of 18 (14 bipedal).
Ant, Fire
PS 18, DX 5, CN 8
Exoskeleton has base AC of 14. Bite for 2d4 damage. Sting for 2d3
damage, plus poison. Intensity is 2d6. Has heightened smell and
diminished hearing (D) as the mutations. Base speed of 18 (14
bipedal).
Ant, Garden
PS 20, DX 6, CN 8
Exoskeleton has base AC of 14. Bite for 2d4 damage. Has heightened
smell and diminished hearing (D) as the mutations. Base speed
of 15 (12 bipedal).
Aphid
PS 12, DX 5, CN 8
Exoskeleton has base AC of 12. Base speed of 8 (even if walking upright).
Assassin Bug
PS 18, DX 10, CN 12
Exoskeleton has base AC of 14. Claw/claw/bite for 1d6/1d6/1d8 damage.
Has heightened sight, heightened smell, and diminished
hearing (D) as the mutations. Has wings, but with a base flying
speed of 18. Base speed of 9 (even if walking upright).
Bee, Bumble
PS 18, DX 8, CN 12
Exoskeleton has base AC of 14. Bite for 1d6 damage. Sting for 1d8
damage, plus poison. Intensity is 2d6. Has heightened sight as
the mutation. Has wings, but with a base flying speed of 28.
Base speed of 10 (8 bipedal).
Bee, Honey
PS 15, DX 10, CN 8
Exoskeleton has base AC of 14. Bite for 1d4 damage. Sting for 1d4
damage, plus poison. Intensity is 2d4. Has heightened sight as
the mutation. Has wings, but with a base flying speed of 24.
Base speed of 9 (8 bipedal).
Bee, Sweat
PS 12, DX 11 (15 in air), CN 8
Exoskeleton has base AC of 14. Bite for 1d4 damage. Has heightened
sight as the mutation. Has wings, but with a base flying
speed of 26. Base speed of 12 (10 bipedal).
Beetle, Predatous Diving
PS 14, DX 12, CN 8
Exoskeleton has base AC of 14. Bite for 2d4 damage. Has diminished
sight (D), diminished smell (D), heightened hearing,
and heightened touch as the mutations. Can see without penalty
underwater. Has wings, but with a base flying speed of 18. Base
speed of 9 (even if walking upright), swims at 12.
Beetle, Soldier
PS 15, DX 10, CN 15
Exoskeleton has base AC of 14. Bite for 3d4 damage. Has diminished
sight (D) as the mutation. Has wings, but with a base flying
speed of 24. Base speed of 14 (even if walking upright).
Beetle, Stag
PS 16, DX 8, CN 16
Exoskeleton has base AC of 14. Bite for 3d6 damage. Has heightened
sight as the mutation. Has wings, but with a base flying
speed of 21. Base speed of 14 (even if walking upright).
Beetle, Tiger
PS 15, DX 10, CN 14
Exoskeleton has base AC of 14. Bite for 3d4 damage. Has heightened
sight as the mutation. Has wings, but with a base flying
speed of 24. Receives +2 bonus to RU in green areas. Base speed of 12
(even if walking upright).
Butterfly & Moth
PS 12, DX 5, CN 8
Exoskeleton has base AC of 14. Has heightened smell as the
mutation. Has wings, but with a base flying
speed of 10. Base speed of 8 (even if walking upright).
Cicada
PS 12, DX 8, CN 10
Exoskeleton has base AC of 14. Bite for 1d4 damage. Has wings, but
with a base flying speed of 24. Base speed of 10 (even if walking upright).
Cockroach
PS 13, DX 14, CN 15
Exoskeleton has base AC of 14. Bite for 1d8 damage, plus disease. Disease
acts as debilative poison. Intensity is 2d6. Has wings, but
with a base flying speed of 21. Has heightened touch and
heightened sight as the mutations. Base speed of 14 (even if
walking upright).
Cricket
PS 12, DX 12, CN 8
Exoskeleton has base AC of 14. Bite for 1d4 damage. Has wings, but
with a base flying speed of 14. Has heightened sight as the
mutation. Base speed of 14 (even if walking upright); jumps 12 meters.
Damselfly
PS 12, DX 5 (12 in air), CN 10
Exoskeleton has base AC of 14. Bite for 1d8 damage. Has wings, but
with a base flying speed of 30. Has heightened sight as the
mutation. Base speed of 6 (even if walking upright).
Dobsonfly
PS 16, DX 14, CN 16
Exoskeleton has base AC of 14. Bite for 3d4 damage. Has wings,
but with a flying base speed of 28. Base speed of 10 (even if walking
upright).
Dragonfly
PS 15, DX 5 (15 in air), CN 12
Exoskeleton has base AC of 14. Bite for 2d6 damage. Has wings,
but with a flying base speed of 40. Has heightened sight as the
mutation. Base speed of 6 (even if walking upright).
Firefly [Lightning Bug]
PS 14, DX 9, CN 14
Exoskeleton has base AC of 14. Bite for 2d4 damage. Has wings,
but with a flying base speed of 18. Has heightened sight and
photogeneration as the mutations. Base speed of 12 (even if walking
upright).
Fly, Black
PS 12, DX 15, CN 8
Exoskeleton has base AC of 14. Bite for 1d4, drain 1 point of blood per
round automatically. Anesthetic on probiscis doesn't disturb sleeping
vistims. Has wings, but with a flying base speed of 15. Has
heightened smell as the mutation. Base speed of 6 (even if walking
upright).
Fly, Deer
PS 14, DX 14, CN 9
Exoskeleton has base AC of 14. Bite for 1d8, drain 1 point of blood per
round automatically. Anesthetic on probiscis doesn't disturb sleeping
vistims. Has wings, but with a flying base speed of 18. Has
heightened smell as the mutation. Base speed of 9 (even if walking
upright).
Fly, House
PS 13, DX 12, CN 10
Exoskeleton has base AC of 14. Bite for 2d4. Has wings, but with
a flying base speed of 21. Has heightened smell and heightened
sight as the mutations. Base speed of 12 (even if walking upright).
Fly, Robber
PS 16, DX 15, CN 15
Exoskeleton has base AC of 14. Bite for 3d4. Has wings, but with
a flying base speed of 28. Has heightened sight as the mutation.
Base speed of 12 (even if walking upright).
Giant Water Bug
PS 22, DX 8, CN 20
Exoskeleton has base AC of 14. Claw/claw/bite for 2d6/2d6/2d4 damage.
Has wings, but with a flying base speed of 12. Has diminished
sight (D), diminished smell (D), heightened hearing,
and heightened touch as the mutations. Can see without penalty
underwater. Base speed of 9 (even if walking upright), swims at 12.
Hornet & Yellow Jacket
PS 15, DX 10, CN 12
Exoskeleton has base AC of 14. Bite for 2d4 damage. Sting for 1d6
damage, plus poison. Intensity is 2d6. Has wings, but with a
flying base speed of 12. Has heightened smell and heightened
sight as the mutations. Base speed of 12 (even if walking upright).
Katydid
PS 13, DX 12, CN 8
Exoskeleton has base AC of 14. Bite for 1d4 damage. Has wings,
but with a flying base speed of 14. Has heightened sight as the
mutation. Base speed of 10 (even if walking upright); jumps 12 meters.
Lacewing, Brown & Green
PS 14, DX 12, CN 12
Exoskeleton has base AC of 14. Bite for 2d4 damage. Has wings,
but with a flying base speed of 24. Has heightened smell as the
mutation. Base speed of 12 (even if walking upright).
Ladybug [Ladybird Beetle or Lady Beetle]
PS 14, DX 12, CN 14
Exoskeleton has base AC of 14. Bite for 2d4 damage. Has wings,
but with a flying base speed of 24. Has heightened smell as the
mutation. Flesh is paralytic poison if consumed. Intensity is 3d6.
Base speed of 12 (even if walking upright).
Leafhopper, Planthopper, & Treehopper
PS 12, DX 10, CN 8
Exoskeleton has base AC of 14. Has wings, but with a flying base
speed of 18. Has chameleon power as the mutation. Base speed of
12 (even if walking upright); jumps 15 meters.
Springtail
PS 12, DX 16, CN 8
Exoskeleton has base AC of 14. Bite for 1d3 damage. Has heightened
hearing as the mutation. Base speed of 6 (even if walking upright);
jumps 18 meters.
Stonefly
PS 12, DX 8, CN 8
Exoskeleton has base AC of 14. Bite for 1d4 damage. Has wings, but
with a base flying speed of 18. Base speed of 9 (even if walking upright).
Termite
PS 14, DX 5, CN 8
Exoskeleton has base AC of 14. Bite for 1d6 damage. 35% chance of having
wings, but with a base flying speed of 18. Has diminished
sight (D), heightened hearing, and skin change (D),
albino, as the mutations. Base speed of 12 (10 bipedal).
Wirlygig
PS 12, DX 18, CN 9
Exoskeleton has base AC of 14. Bite for 2d3 damage. Has wings, but
with a base flying speed of 12. Has heightened touch and
heightened smell as the mutations. Can see without penalty
underwater. Base speed of 3 (even if walking upright); swims at 6.