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[Troll] Re: Dust of Time
About the "Dust of Time" from Kenn Flynn:
> How about opening the fabric between the present and the past, and weaving
> them as one. This could do a sort of massive change to the map. One of
> the things about Zelda is that as you get stronger, the overworld becomes
> more and more silly. It's just too easy. What you might have to do is to
> get into ghost town, or the undead level, you have to use the dust of time
> on yourself which gives you the power to see into the past, but it also
> gives the past the power to see you. This could add monsters across the
> overworld who are stronger and can beat you up a little more, and perhaps
> add other features. It would shift things around a bit. Give you cause to
> explore again and see what you can see. That could be fun.
>
> You could even meet the legendary hero who did what you are doing the first
> time. Perhaps you could weave more past and present together... (I've
> read Katherine Kerr's books recently, and they spend a lot of time doing
> stuff a little like this).
First I originally thought this was sort of zelda 3ish. From a latter
phone conversion with Kenn I learned differently. Instead of traveling
back in time, you see the past and present together. So I thought I'd
stress that in case someone else misunderstood the above.
As for meet the legendary hero, can't happen. The legend is that a hero
will acquire the amulet and free the land from an evil oppressor. The
operative term here being "will". The hero has never come and the legend
is older than any living troll.
Dennis Payne
dulsi@identicalsoftware.com