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Open Game Source: Bt Builder 0.5.12

Thursday, October 06, 2016, 15:21

Open Game Source: Bt Builder 0.5.12

It's great to start a new project. You don't have any restrictions. No users will complain that you break loading of old save files. No one will complain you removed some feature. Most of the time you don't have that advantage. The code base exists and you need to work with it. Even a new project may have this situation due to libraries or frameworks used.

Friday, July 22, 2016, 05:32

Open Game Source: Bt Builder 0.5.8

With the arrival of Pocket CHIP, I quickly set about building Bt Builder on the new device. Once the system was updated, it was easy to download all the development tools needed. The compiler worked it's magic to convert the source code to an executable. A few seconds latter, Bt Builder started up or at least it should have.

Wednesday, June 08, 2016, 17:47

Lost Tower of Viondor (4e)

Uncertain of what to do for an adventure the night before the game, I looked around on drivethrurpg. The Lost Tower of Viondor (4e) was the right level. Primeval Thule seemed to be well regarded. My players have a spelljammer but I figured I could adapt the adventure. My only concern was that it might require the Campaign Setting book. Taking a chance I purchased the product.

Monday, April 11, 2016, 20:09

Open Game Source: Ostrich Riders 0.6.2

After releasing Ostrich Riders 0.6.2, I learned it didn't compile on Mint 17.3. The error being "‘printf’ was not declared in this scope." The user passed this error by including stdio.h but then hit undefined references to sfml functions. The first error is probably due to different versions of libraries. Some include file under Fedora included stdio.h but not under Mint.

Wednesday, February 24, 2016, 19:35

Open Game Source: Ostrich Riders 0.6.1

Some time ago I stumbled on a list of open source game clones. It includes a Joust clone called Ostrich Riders. The screenshots looked interesting so I decided to give it a try. The source comes with a cbp file used by Code::Blocks. A quick install of Code::Blocks and SFML library with the package manager for the distribution allowed the program to fail to compile.

Tuesday, March 31, 2015, 20:32


How can you go wrong with sharkmen? Silver Gryphon Games released Shark-blood as a freebie for fifth edition Dungeons and Dragons. I immediately downloaded the file.

Monday, February 02, 2015, 20:01

Crawling Under a Broken Moon #5

Crawling Under a Broken Moon is a Dungeon Crawl Classics RPG fanzine. It includes rules for a post apocalyptic setting. I looked at Dungeon Crawl Classics RPG when it first came out and decided it wasn't what I was looking for. I view any DCC RPG material with an eye for using it under a different game. Intrigued by the fanzine, I decided to pick up issue #5 as it has a He-Man homage.

Thursday, January 22, 2015, 18:42

Strong Female Protagonist

In my continuing quest for new superhero comics, I stumbled on the Strong Female Protagonist kickstarter. The general description of the comic didn't appeal to me. Mega Girl looked too retro for me. The comic was in black and white. Still I decided to look deeper.

Thursday, October 02, 2014, 08:25

Small Press Heroes FCBD 2014

For free comic day this year, drivethrucomics had some new freebies. I decided to grab the Small Press Heroes. The title had several cover variants but the same content. I don't really care for cover variants. It seems particularly odd for digital issues but they are supposed to have print on demand issues later.

Friday, August 15, 2014, 21:02

Unstoppable Comics

Recently Unstoppable Comics did a kickstarter for Stormchasers #1 Redux. I had seen them on drivethrucomics but wasn't impressed enough to try any titles. The Redux kickstarter interested me enough to give it a try. I decided to join at the level that receives all their titles. This review tries to keep the spoilers to a minimum but beware that is not entirely possible.

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