Dolgrim Warrior Level 2 Brute
Small aberrant humanoid XP 125
HP 44; Bloodied 22 Initiative +2
AC 16; Fortitude 16, Reflex 13, Will 12 Perception +2
Speed 6 Darkvision
Vulnerable 5 Byeshk
Basic Melee; Greatclub (standard; at-will) ♦ Weapon
+5 vs. AC; 2d4+4 damage, or 2d8+4 when bloodied.
Secondary attack: +3 vs. Fortitude: The target is grabbed.
Bloodlust
The Dolgrim Warrior can do nothing but attack the nearest opponent when he is bloodied, charging if possible.
Pack Tactics
As long as the Dolgrim Warrior can see a higher level ally, it gets a +1 power bonus to Attack-Rolls.
Skills Athletics +9, Endurance +9
Str 18 (+5) Dex 13 (+2) Wis 12 (+2)
Con 14 (+3) Int 10 (+1) Cha 8 (+0)
Alignment Chaotic Evil Languages -
Equipment Greatclub