| Kittyrar |
Level 5 Solo Lurker |
| Large natural magical beast |
XP 1,000 |
|
| HP 256; Bloodied 128 |
Initiative +9 |
| AC 23; Fortitude 22, Reflex 21, Will 16 |
Perception +8 |
| Speed 6 |
low-light vision |
|
| Saving Throws +5; Action Points 2 |
| Basic Melee; Bite (standard; at-will) |
| +10 vs AC; 2d8+4 damage. |
| Basic Melee; Claw (standard; at-will) |
| +10 vs AC; 1d8+4 damage. |
| Melee; Flurry (standard; at-will) |
| The kittyrar makes four claw attacks. |
| Melee; Headbitting (standard, sustain minor; at-will) |
| Requires combat advantage; +8 vs. Reflex; 2d8 + 4 damage, and the target is grabbed (until escape). The kittyrar can sustain the power as a minor action, dealing 2d8 + 4 damage and maintaining the grab. Bite and headbitting cannot be used while holding someone with headbitting. |
| Change Shape (minor; at-will) ♦ Polymorph |
| A kittyrar can alter its physical form to appear as a tiny kitten. It cannot use its bite, claw or headbitting attack in kitten form. It retains it's six legs but tucks two up giving it a +15 bonus to its bluff check as a kitten. |
| Skills Insight +8, Stealth +10 |
| Str 21 (+7) |
Dex 16 (+5) |
Wis 13 (+3) |
| Con 16 (+5) |
Int 12 (+3) |
Cha 10 (+2) |
|
| Alignment Evil |
Languages Common, Elven |
|