| Dolgrim Warrior |
Level 2 Brute |
| Small aberrant humanoid |
XP 125 |
|
| HP 44; Bloodied 22 |
Initiative +2 |
| AC 16; Fortitude 16, Reflex 13, Will 12 |
Perception +2 |
| Speed 6 |
Darkvision |
|
| Vulnerable 5 Byeshk |
| Bloodlust |
| The Dolgrim Warrior can do nothing but attack the nearest opponent when he is bloodied, charging if possible. |
| Pack Tactics |
| As long as the Dolgrim Warrior can see a higher level ally, it gets a +1 power bonus to Attack-Rolls. |
| Basic Melee; Greatclub (standard; at-will) ♦ Weapon |
+5 vs. AC; 2d4+4 damage, or 2d8+4 when bloodied.
Secondary attack: +3 vs. Fortitude: The target is grabbed. |
| Skills Athletics +9, Endurance +9 |
| Str 18 (+5) |
Dex 13 (+2) |
Wis 12 (+2) |
| Con 14 (+3) |
Int 10 (+1) |
Cha 8 (+0) |
|
| Alignment Chaotic Evil |
Languages - |
|
| Equipment Greatclub |