A multiheaded creature is often created to guard objects, people, or places. It resembles a normal member of it's race except for two or more heads instead of one.
[b]Multiheaded[/b] Elite Soldier
or XP Elite
[b]Defenses[/b] +2 AC; +2 Will
[b]Saving Throws[/b] +2
[b]Action Points[/b] 1
[b]HP[/b] +8 per level + Constitution score
[b]Step Aside[/b] (immediate interrupt, when an enemy moves to flank; at-will)
The multiheaded creature shifts one space to try to avoid being flanked.
The multiheaded creature gets an extra standard and minor action on it's turn. Additionally these actions are not affected by stun or dazed condition.