<!--
    This file describes Pause menu
-->
<resources>
	
	<!-- Main section -->
	<section name="menu_pause">
		
		<!-- Alpha apparition, set "true" if want the menu to appear gradually (only avalaible with OpenGL) -->
		<boolean name = "alpha_appearing" value = "true" />
		<!-- Max alpha value -->
		<integer name = "alpha_max" value = "65" />
		
		
		<!-- Sprite for the background -->
		<sprite name="background">
			<image file="dialogs/pause/pause.png">
				<grid pos="0,0" size="500,568" />
			</image>
		</sprite>
		
		<!-- Resume item -->
		<section name="resume">
			<sprite name="selected">
				<image file="dialogs/pause/resume-selected.png" />
			</sprite>
			<sprite name="unselected">
				<image file="dialogs/pause/resume-unselected.png" />
			</sprite>
			
			<integer name="top" value="150" />
			<integer name="left" value="100" />
		</section>
		
		<!-- Undo item -->
		<section name="undo">
			<sprite name="selected">
				<image file="dialogs/pause/undo-selected.png" />
			</sprite>
			<sprite name="unselected">
				<image file="dialogs/pause/undo-unselected.png" />
			</sprite>
			<sprite name="unavailable">
				<image file="dialogs/pause/undo-unavailable.png" />
			</sprite>
			
			<integer name="top" value="200" />
			<integer name="left" value="100" />
			
		</section>
  		
  	<!-- Retry Item -->
  	<section name="retry">
			<sprite name="selected">
				<image file="dialogs/pause/retry-selected.png" />  					
			</sprite>
			<sprite name="unselected">
				<image file="dialogs/pause/retry-unselected.png" />  					
			</sprite>
			
			<integer name="top" value="250" />
			<integer name="left" value="100" />
  			
  	</section>
  	
  	<!-- Go to option menu item -->
  	<section name="options">
			<sprite name="selected">
				<image file="dialogs/pause/options-selected.png" />  					
			</sprite>
			<sprite name="unselected">
				<image file="dialogs/pause/options-unselected.png" />  					
			</sprite>
			
			<integer name="top" value="300" />
			<integer name="left" value="100" />
			
		</section>
		
		<!-- Change skin-->
		<section name="changeskin">
			<sprite name="selected">
				<image file="dialogs/pause/changeskin-selected.png" />					
			</sprite>
			
			<sprite name="unselected">
				<image file="dialogs/pause/changeskin-unselected.png" />					
			</sprite>
			
			<integer name="top" value="350" />
			<integer name="left" value="100" />
			
		</section>
  	
  			
		<!-- Back to main menu item-->
  	<section name="giveup">
			<sprite name="selected">
				<image file="dialogs/pause/giveup-selected.png" />  					
			</sprite>
			<sprite name="unselected">
				<image file="dialogs/pause/giveup-unselected.png" />  					
			</sprite>
			
			<sprite name="unavailable">
				<image file="dialogs/pause/giveup-unavailable.png" />
			</sprite>
			
			<integer name="top" value="400" />
			<integer name="left" value="100" />
			
		</section>
  		
  	<!-- Quit game item -->
		<section name="quit">
			<sprite name="selected">
				<image file="dialogs/pause/quit-selected.png" />  					
			</sprite>
			<sprite name="unselected">
				<image file="dialogs/pause/quit-unselected.png" />  					
			</sprite>
			
			<integer name="top" value="450" />
			<integer name="left" value="100" />
			
		</section>
		
	</section>
	
</resources>
