<!--
    This file describes Options Menu
-->
<resources>
	
	<!-- Main section -->
	<section name="menu_options">
		
		<!-- Alpha apparition, set "true" if want the menu to appear gradually (only avalaible with OpenGL) -->
		<boolean name = "alpha_appearing" value = "true" />
		<!-- Max alpha value -->
		<integer name = "alpha_max" value = "65" />
		
		
		<!-- Sprite for the background -->
		<sprite name="dialog_background">
			<image file="dialogs/options/background.png">
				<grid pos="0,0" size="463,454" />
			</image>
		</sprite>
		
		<!-- Render item -->
		<section name="render">
			<sprite name="selected">
				<image file="dialogs/options/render-selected.png" />
				
			</sprite>
			<sprite name="unselected">
				<image file="dialogs/options/render-unselected.png" />				
			</sprite>
			
			<integer name="top" value="100" />
			<integer name="left" value="65" />			
		</section>
		
		<!-- Render choices -->
		<section name="render-choices">
			<integer name="left" value="170" />
			
			<sprite name="opengl">
				<image file="dialogs/options/render-opengl.png" />
			</sprite>
			
			<sprite name="dx9">
				<image file="dialogs/options/render-dx9.png" />
			</sprite>
			
			<sprite name="software">
				<image file="dialogs/options/render-software.png" />
			</sprite>
			
			<sprite name="opengl2">
				<image file="dialogs/options/render-opengl2.png" />
			</sprite>
		</section>
				
		<!-- Fullscreen item -->
		<section name="fullscreen">
			<sprite name="selected">
				<image file="dialogs/options/fullscreen-selected.png" />
				
			</sprite>
			<sprite name="unselected">
				<image file="dialogs/options/fullscreen-unselected.png" />
				
			</sprite>
			
			<integer name="top" value="150" />
			<integer name="left" value="65" />
			
		</section>
		
		<!-- Fullscreen choices -->		
		<section name="fullscreen-choices">
			<integer name="left" value="300" />
		</section>	
		
	
		<!-- Framerate item -->
		<section name="framerate">
			<sprite name="selected">
				<image file="dialogs/options/framerate-selected.png" />
				
			</sprite>
			<sprite name="unselected">
				<image file="dialogs/options/framerate-unselected.png" />
				
			</sprite>
			
			<integer name="top" value="200" />
			<integer name="left" value="65" />			
		</section>	
		
		<!-- Framerate choices -->
		<section name="framerate-choices">
			<integer name="left" value="250" />
			
			<sprite name="30">
				<image file="dialogs/options/framerate-30.png" />
			</sprite>
			
			<sprite name="40">
				<image file="dialogs/options/framerate-40.png" />
			</sprite>
			
			<sprite name="50">
				<image file="dialogs/options/framerate-50.png" />
			</sprite>
			
			<sprite name="60">
				<image file="dialogs/options/framerate-60.png" />
			</sprite>
			
			<sprite name="80">
				<image file="dialogs/options/framerate-80.png" />
			</sprite>
			
			<sprite name="100">
				<image file="dialogs/options/framerate-100.png" />
			</sprite>
			
			<sprite name="no-limit">
				<image file="dialogs/options/framerate-no-limit.png" />
			</sprite>
		</section>
		
		<!-- Color Blind item -->
		<section name="colorblind">
			<sprite name="selected">
				<image file="dialogs/options/colorblind-selected.png" />
				
			</sprite>
			<sprite name="unselected">
				<image file="dialogs/options/colorblind-unselected.png" />
				
			</sprite>
			
			<integer name="top" value="250" />
			<integer name="left" value="65" />
			
		</section>
		
		<!-- Color Blind choices -->		
		<section name="colorblind-choices">
			<integer name="left" value="300" />
		</section>	
		
		<!-- Sound level item -->
		<section name="sound">
			<sprite name="selected">
				<image file="dialogs/options/sound-selected.png" />
				
			</sprite>
			<sprite name="unselected">
				<image file="dialogs/options/sound-unselected.png" />
				
			</sprite>
			
			<integer name="top" value="300" />
			<integer name="left" value="65" />
			
		</section>
		
		<!-- Music level item -->
		<section name="music">
			<sprite name="selected">
				<image file="dialogs/options/music-selected.png" />
				
			</sprite>
			<sprite name="unselected">
				<image file="dialogs/options/music-unselected.png" />
				
			</sprite>
			
			<integer name="top" value="350" />
			<integer name="left" value="65" />
			
		</section>
		
		<!-- Quit menu item -->
		<section name="quit">
			<sprite name="selected">
				<image file="dialogs/options/quit-selected.png" />
				
			</sprite>
			<sprite name="unselected">
				<image file="dialogs/options/quit-unselected.png" />
				
			</sprite>
			
			<integer name="top" value="400" />
			<integer name="left" value="65" />
			
		</section>
		
		<sprite name="item-yes">
			<image file="dialogs/yes.png" />
		</sprite>
		
		<sprite name="item-no">
			<image file="dialogs/no.png" />
		</sprite>
		
		<!-- Sound level numbers -->
		<section name="sound_level">
			<integer name="left" value="265" />
			
			<sprite name="0">
				<image file="dialogs/options/level-0.png" />
			</sprite>
			
			<sprite name="1">
				<image file="dialogs/options/level-1.png" />
			</sprite>
			
			<sprite name="2">
				<image file="dialogs/options/level-2.png" />
			</sprite>
			
			<sprite name="3">
				<image file="dialogs/options/level-3.png" />
			</sprite>
			
			<sprite name="4">
				<image file="dialogs/options/level-4.png" />
			</sprite>
			
			<sprite name="5">
				<image file="dialogs/options/level-5.png" />
			</sprite>
			
			<sprite name="6">
				<image file="dialogs/options/level-6.png" />
			</sprite>
			
			<sprite name="7">
				<image file="dialogs/options/level-7.png" />
			</sprite>
			
			<sprite name="8">
				<image file="dialogs/options/level-8.png" />
			</sprite>
			
			<sprite name="9">
				<image file="dialogs/options/level-9.png" />
			</sprite>
			
			<sprite name="10">
				<image file="dialogs/options/level-10.png" />
			</sprite>
		</section>
		
		
	</section>
	
	
</resources>
